When it comes to baking 3D textures and materials on designs, NVIDIA RTX gives Substance Painter an extra boost. Nikie Monteleone, a lead look development artist in the animation industry, creates 3D graphics and images by integrating colors with complex, stylized patterns on all types of surfaces. Part of her design process is sculpting and Read article >
The post 3D History in the Baking: NVIDIA RTX Accelerates Texture Design Tools in Substance Painter appeared first on The Official NVIDIA Blog.
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