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NVIDIA First Company to Support Shader Model 3.0, Key

 
(WINHEC 2004)—SEATTLE, WA—MAY 4, 2004—NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in visual processing solutions, today announced that its recently-released GeForce™ 6 Series of graphics processing units (GPUs) is the first and only graphics hardware platform to take full advantage of Shader Model 3.0, an integral part of Microsoft DirectX9.0, the advanced programming interface (API) widely used by developers to create cutting-edge gaming experiences.

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Posted: May 4, 2004 |  By: Wissen Schwamm
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