NVIDIA PhysX, the most popular physics simulation engine on the planet, is going open source. We’re doing this because physics simulation — long key to immersive games and entertainment — turns out to be more important than we ever thought. Physics simulation dovetails with AI, robotics and computer vision, self-driving vehicles, and high-performance computing. It’s Read article >
The post NVIDIA Extends PhysX for High Fidelity Simulations, Goes Open Source appeared first on The Official NVIDIA Blog.
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